#include "LocalShader.h"

REGISTER_SHADER(SceneVertexShader, "OitSimple\\Scene.vert")

REGISTER_SHADER(SceneFragmentShader, "OitSimple\\Scene.frag")

REGISTER_SHADER(GeometryVertexShader, "OitSimple\\Geometry.vert")

REGISTER_SHADER(GeometryFragmentShader, "OitSimple\\Geometry.frag")

REGISTER_SHADER(ColorVertexShader, "OitSimple\\Color.vert")

REGISTER_SHADER(ColorFragmentShader, "OitSimple\\Color.frag")


